Updated for Dragonflight Prepatch: 11/20/22

Welcome to “Improving your DPS: Revisited”. Some of you may remember the “Improving your DPS” guide that Quetzie wrote during Uldir to help us improve as we moved into harder fights (remember dipping our toe into Mythic for the first time? Ah, nostalgia!). Consider this the successor guide as we move into a brand-new expansion and hope to hit the ground running as a more well organized group. This guide is co-written by Quetzie (Mythic Raid Lead and Person-Who-Thinks-Alts-Are-For-Suckers) and Tiraffe (Mythic Raid Lead and person-that-did-every-Balance-of-Power).

In the first guide, Quetzie spent most of the time focusing on those who might be new to raiding or who were aware of their faulty DPS. In this guide, we revisit some of the tips that can help new players, but we also want to drill home that every level of player can find a place to improve. Even on the mythic team, nobody is perfect. There are always rotation gaps, mechanical failures, and basic preparation that can be improved upon.

Here are the topics this post will discuss:

  1. Streamline & Optimize
  2. Rotation & Opener
  3. Pre-Combat Preparation
  4. Class Resources
  5. Dragonflight Optimization
  6. Asking and Receiving Help

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Updated for Dragonflight pre-patch – 11/20/2022

Excitement! Tuesday has rolled around and you’ve opened your weekly chest. But suddenly you’re faced with a problem: you don’t know whether your currently equipped gear is better than what you’ve got. Maybe you have a couple of new pieces from raid, and you’re not sure which stats are better. What now?

One of the easiest ways to determine if a piece of gear is an upgrade is to run a simulation of your current gear against your new gear to see which is the better option. Maybe these pants have stronger single-target stats, or that trinket is better for multi-target fights. What’s “better” changes with talent builds, rotations and any number of expansion specific factors. Below is a step-by-step guide on how to use the Simulationcraft addon in conjunction with raidbots.com to run simulations on gear, talents, stat distributions and dps. Feel free to click on the pictures to make them larger.

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Stepping into the Arena: Getting Gladiator, Attaining Heaven and The Road to 2400CR

Hey guys, Tiraffe here. I’m back with another PVP guide. Note that this will be more of a living document as we approach Shadowlands.

This time, I’m gonna talk about how to reach and keep the elusive goal of Gladiator in rated arenas.

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This is a historical document detailing the Corruption borrowed power system from patch 8.3. While most of the information is no longer relevant since Shadowlands prepatch, some of the info may become relevant in the future should similar systems become a part of WoW again. This may contain excerpts regarding Corruption from some of the other pvp guides in order to keep the other guides more up to date.

Hey guys, Tiraffe here with a brief guide regarding corruption, corrupted gear and how to take advantage of it in 8.3 PvP, now that a bunch of tuning regarding corruption has recently passed (and hopefully I don’t have to update this). This will be in regards to all matter of PvP, but a good chunk of the analysis be in regards to arenas.

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Hey guys, Tiraffe here with part 2 of my rated PVP guide. If you haven’t read intro guide to rated pvp, it’s recommended, but not necessary. This will cover more of the advanced concepts for higher rated PVP matches. (Think 1600-1800+cr). They’re still useful for all kinds of rated PVP, so feel free to keep reading.

List of WoW PVP terms:

https://www.wowhead.com/glossary-to-wow-pvp-terms

General PVP goals/requirements:

  • Combatant: Requires reaching 1400 in a rated bracket (2’s, 3’s or RBGs)
    • This is also the minimum rating needed to start progress towards the season’s PVP mount, which shows as a progress bar on the rated PVP tab in group finder
    • Hitting 1400 also means you start getting the option to pick rated PVP pieces from the Great Vault that around the same ilvl as gear from normal raid, in addition to any other parts of the Great Vault you’ve unlocked for the week. Increasing your rating beyond that will increase the ilvl when you hit the next bracket of rated pvp.
    • There is no separate Weekly PVP chest to worry about. Each Rated PVP section of the Great Vault requires earning an increasing amount of honor from rated PVP, which doubles as currency to purchase gear from the new PVP vendors.
  • In addition, those seeking the Elite PVP tmogs can get specific parts of the tmog at different rating brackets.

Table of Contents

  1. The Opener and Momentum
  2. The Line-of-Sight and Connecting to Your Target
  3. Going for a Drink
  4. The Arena Itself (Which Arenas Favor What)
  5. Pugging and Communication
  6. Arena Addons/Macros
  7. The Meta

Advanced Concepts:
This will cover most of the actual action within a single match, rather than most of the set-up seen earlier.

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Hey guys, Tiraffe here with another guide. This guide was originally written back in September/October during patch 8.2, but school got in the way and was eventually posted near the start of 8.3. For credentials, I hit 2400+ once in BFA season 2 and got the gladiator mount/title for that season, for those that care about that sort of thing.

In BFA, the goal of this guide was to help folks get Combatant or get the rank 2/3 of the Conflict and Strife Essence, with this being a ‘short’ guide to go over some basics. In Shadowlands, the goal of this guide is largely the same, introduce and familiarize those new to PVP to make their way to Combatant and beyond. Rated PVP in Shadowlands is less mandatory for those focused on PvE, as essences don’t work in the Shadowlands, but can still provide an alternative method to gearing and acquiring certain conduits and legendary recipes.

Arenas can be hard to get into, since pugs are usually looking for specific team comps, even if they’re looking to just get the conquest cap; pugs are are usually looking for someone that has similar or greater experience, similar to Raider.io scores for mythic+ dungeons. In addition, arenas have much smaller team comps consisting of either 2 or 3 players per team, so individual performance is just as important as knowing class matchups. This guide can help give some names to things you may have already seen in rated PVP.

Disclaimer: Reading a single guide won’t instantly guarantee success. Once you think you’ve got a handle on the concepts, go out and give them a try in a match.

If you’re new to rated pvp, make sure to get familiar with some of the pvp terms beforehand: https://www.wowhead.com/glossary-to-wow-pvp-terms

The requirements for the goals above are listed as follows:

  • Combatant: Requires reaching 1400 in a rated bracket (2’s, 3’s or RBGs)
    • This is also the minimum rating needed to start progress towards the season’s PVP mount, which shows as a progress bar on the rated PVP tab in group finder
    • Hitting 1400 also means you start getting the option to pick rated PVP pieces from the Great Vault that around the same ilvl as gear from normal raid, in addition to any other parts of the Great Vault you’ve unlocked for the week. Increasing your rating beyond that will increase the ilvl when you hit the next bracket of rated pvp.
    • There is no separate Weekly PVP chest to worry about. Each Rated PVP section of the Great Vault requires earning an increasing amount of honor from rated PVP, which doubles as currency to purchase gear from the new PVP vendors.
  • In addition, those seeking the Elite PVP tmogs can get specific parts of the tmog at different rating brackets.

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8.3 releases on January 14th, and with it comes a bunch of game-changing mechanics, zones, and scenarios. Although 8.3 took a while to get here, it brings a huge amount of content. It can be a bit much to process all at once, so this guide will give a TL;DR of all the new stuff coming in Visions of N’zoth, along with general tips along the way for raiders who want to maximize their efficiency when the new raid becomes available.

Patch/Raid Release Schedule

January 14 – Visions of N’zoth Goes Live
January 21 – Normal and Heroic Difficulties
January 28 – Mythic Ny’alotha, Raid Finder Wing 1 (Vision of Destiny)
February 11 – Raid Finder Wing 2 (Halls of Devotion)
February 25 – Raid Finder Wing 3 (Gift of Flesh)
March 10 – Raid Finder Wing 4 (The Waking Dream)

New Legendary Cloak – Ashjra’kamas

When you’re going through the 8.3 questline, you will eventually get a 470 ilvl legendary cloak, Ashjra’kamas. This cloak will most definitely be an upgrade of whatever you have on, and it gives two major bonuses; corruption resistance and reduced sanity drain. The corruption resistance helps you negate the negative effects on corruption gear (more on that later), and the sanity drain reduction helps in Horrific and Lesser Visions of N’zoth. To upgrade the cloak, you have to complete certain sections in Horrific Visions based on how much your cloak has leveled up. When you start off with your cloak, you’ll want to always make sure you kill the “major” boss in the Horrific Vision in every run. If you don’t kill the major boss, even if you defeated bosses in side zones, you will NOT get the items to upgrade your cloak. When your cloak reaches rank 6, it gains an active effect that allows you to remove all corruption debuffs on you currently and for the next 6 seconds. Rank 12 gives a mainstat proc.

More information on the legendary cloak can be found in Wowhead’s legendary cloak guide.

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This evening, Tiraffe and I peeled through the various defensive azerite traits available for the Mythic raiders for Sivarra. Many (most) of these are great across the board for the raid – many of these are also amazing in M+. Some of the poorly ranked ones may be better for other fights, or for M+, or for PvP. It’s important to be familiar with your spec when making these decisions.

It’s also important to note that many of these abilities require you to actively use specific spells – for example, Ursoc’s Endurance is useless if you’re not using Barkskin! Therefore, if you’re not using some of these abilities either on cooldown or as when is most effective, you may want to stick with the more passive traits listed, even if they’re in a lower tier.

Azerite Traits

A+ Tier:

Resounding Protection (stack when possible – this should be the default trait you look for)
Impassive Visage (excellent for constant damage fights like this one)
Death Knight – Runic Barrier
Demon Hunter – Thrive in Chaos (tank spec)
Paladin – Gallant Steed

A Tier:

Gemhide (tanks)
Death Knight – Cold Hearted
Demon Hunter – Soulmonger (Tank)
Druid – Ursoc’s Endurance, Switch Hitter (resto aff. only)
Hunter – Duck and Cover, Nature’s Salve (IF TALENTED)
Mage – Eldritch Warding
Priest – Sanctum
Warlock – Desperate Power
Warrior – Moment of Glory
Engineering – Personal Absorb-o-tron

B Tier:

Self Reliance (ranged)
Death Knight – March of the Damned
Mage – Quick Thinking (fire)
Rogue – Shrouded Mantle
Warlock – Lifeblood (you can prepot these!)

C Tier:

Longstrider
Hunter – Shellshock, Nature’s Salve (not talented)
Mage – Quick Thinking (frost), Cauterizing Blink
Monk – Strength of Spirit
Shaman – Serene Spirit, Ancient Ankh Talisman?
Engineering – Auto-Self-Cauterizer

F Tier:

Gemhide (everyone else)
Vampiric Speed
Self Reliance (melee)
Bulwark of the Masses
Demon Hunter – Thrive in Chaos (dps), Soulmonger (dps), Burning Soul
Druid – Reawakening, Switch Hitter (any except resto aff.)
Mage – Quick Thinking (arcane)
Monk – Exit Strategy, Sweep the Leg
Paladin – Stalwart Protector, Empyreal Ward
Priest – Death Denied, Twist Magic
Rogue – Footpad, Lying in Wait
Shaman – Pack Spirit
Warlock – Terror of the Mind
Warrior – Intimidating Presence, Bury the Hatchet

Defensive Talents

If you’re not sure what defensive talents to use, you should check Warcraft Logs and see what the top talents for your spec are. While the mythic raiders should already know what offensive talents are the best overall on a per-fight basis, a mythic progression boss might have different defensive requirements than you’re used to. This is also useful for the non-mythic raiders who may be unfamiliar with how to check their class’s top talent builds

Warcraft Logs Mythic Abyssal Commander Sivarra Reports

From that page, select your class and spec from the dropdown. At the top of the list, you’ll see “Top Talents”. You can look on a ‘row by row’ basis to see what most people take. Then, you can look on the right-hand side of the long list to see any variants. Perhaps some people are taking a slightly different talent. You can investigate further as to why. Maybe their group comp requires it, or maybe it’s personal preference.

You can also look at the top azerite essences (which follow the azerite powers, though are on the same row).

For non-mythic raiders, you can also change ‘mythic’ to a different difficulty. You can also change it to another boss (not marked on the image, but should be pretty obvious).

How To Become a Mythic Raider in Less Than 20 Minutes:
Being a Better Player and Notes on Mythic Raiding

Hey guys, Mythic raider and card game enthusiast Tiraffe here. Given the recent announcement from Uro about looking at the possibility of pursuing Mythic Progression, I figured I’d whip up a guide to help out those that are looking to improve their play or are afraid that they wouldn’t make the cut for a Mythic roster now or in the future.

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Lately, I have noticed a couple of things about the guild.

  1. There are almost no feral mains, if any at all.
  2. A lot of people have said that they plan on maining a Zandalari feral.

I’m not here to discourage anyone, burst any bubbles, or ruin the fun of being your very own dinosaur cat. I’m also not here to make it seem like the best class ever. I will also be the first one to tell you this: despite it being the most fun and unique class, in my opinion, it can and will suck.

This article is strictly based on my own individual experience, and it’s mostly just for fun and to have a chuckle!

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